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How Crytek doomed Crysis 2's PC version
Published: Wednesday, April 6, 2011 | Posted By: Dennis
This is a bit old considering that Crysis 2 has already been out for a few weeks now, but this is still relevant.
For starters, the game doesn’t support DX11. Although Crytek stated that they will address that via a patch, this is not what you, me and every PC gamer out there want to. PC gamers don’t want gimmick DX11 effects. As the game is not developed with the DX11 in mind, we won’t get the tessellation results of (let’s say) the Unigine ‘Heaven’ Benchmark. We are certain that when the DX11 patch gets released, Crytek will be stating how gritty those PC gamers are for pirating their game and how disappointed they are as they did what PC gamers asked for. This is not true however.
We were promised DX11, heck they designed the engine for DX11 but instead of branching the code or creating "switches" in the source based on gaming environment they released the next gen game with DX9 and lack luster system requirements. Talk about letting the world down.
btw I have been playing this game and despite the bitching about DX11 I like it, it has a good interface with a map you can wander around in. They did change some things from the previous Crysis but that is to be expected.
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