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THQ Shuts Down Kaos Studios

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This is what happens when you make a bad game and spend more money marketing it than actually developing the game.  I had really really high hopes for this game, the single player story line was awesome but totally failed to deliver and was way too short.

The official statement doesn’t outright say it, but one can imagine that this has something to do with Homefront‘s relatively poor reception. The game did manage to sell over one million copies, to be fair, but it ultimately failed to hold the attention of gamers and received lukewarm, at best, reception from critics.

Thing is businesses do this kind of thing all the time.  However, while the reasons for a sudden change rarely make sense the writing on the wall is clear. 

"If you spend our money and end up making a steaming pile of crap be prepared to receive not only a pink slip but eradication from the industry."

Just sayin. wink smile

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